
Region — Global key — no region restriction, activates in every country.
NATO’s NightmareThe game explores the possibility that the so-called Cold War turns hot around 1985, on one of the most emblematic front, Germany. The starting assumption is that Gorbachov loses power to a group of hardliners who decide it is time for the Soviet Union (and its Pact allies) to strike first, while they still enjoy superiority in numbers and surprise. The fear that the current advantage will vanish over time and they know they can’t win the new technological arms race launched by the West. On NATO’s side, such an attack would for sure be the nightmare everyone fears, but the situation is slightly better than in the 1970’s, when the advantage in morale, equipment and preparation was much bigger in favour of the other side. The Scenarios The goal of the game is to explore different cases, from small engagements in limited sectors of the front to complete campaigns covering half or the whole map. The game will offer:
• FAR 1985: a 5-turns scenario exploring the Soviet invasion of Bavaria after the fall of Austria, and the reaction of NATO’s Force d’Action Rapide (FAR)
• Fulda Gap: a 4-turns scenario covering the expected Soviet breakthrough through the Fulda gap towards the Rhine and Frankfurt
• Austria Invasion: a 6-turns scenario dealing with the invasion of neutral Austria by the Pact
• Fall of Denmark: a 6-turns scenario aimed at exploring the northern part of the conflict with the objective of taking Denmark out and closing the Baltic to NATO. Note: those scenarios above are not in the 1.00 Vanilla version but will be added soon after, within one month from release. Detailed release planning will be regularly updated on the Steam forum.
• BAOR 1985: a short 1 month (15 turns) campaign covering the northern part of the war, in the North German plain, with Soviet, Poles and East Germans against British, West Germans and dutch-Belgians.…
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