
Region — Works worldwide — no region restriction.
Take command of the Combined Forces in their battle to beat back a resurgent Black Penguin Oil in Forts’ first DLC. Moonshot DLC features a whole new campaign, new weapons, features and commanders!NEW CAMPAIGNFight to recover the moontech across the Pacific Rim, in four new theatres of combat, unlocking new weapons, and discovering new features.
ADVANCED ARSENAL Buzzsaw
Shreds bracing and background bracing
Self-destructs after three shots
Requires: Workshop
Smokebomb
Blinds enemy anti-air defences
Prevents enemy construction and repair. Blocks laser weapons.
Requires: Armoury
Howitzer
Causes huge structural damage
Projectile has multiple hitpoints
Requires: Munitions Plant
Magnabeam
Attracts projectiles to point of impact
Requires: Factory PORTALSDiscover all the new possibilities of attack and defence with the portal.
Link portals to pass weapons through
Switch direction of fire
Draws energy during operation CAPTURE POINTSMoonshot brings with it a new gameplay mode, requiring players to fight over battlefield derricks in order to activate the endgame.
Connect to a derrick to decrease points
The more derricks controlled, the faster the rate of depletion
Depletion of all points causes enemy blastdoor to open, allowing reactor to be attacked COMBINED FORCES COMMANDERSMarshal your fort with one of the new Combined Forces commanders
Buster
Passive: AP Sniper can target for Silos. Cost-free foundations.
Active: Depleted uranium shells. EMP Sniper - Sniper can disable weapons, devices and doors
Moonshine
Passive: Shields block AP snipers/Shields behave like doors
Active: AoE weapons swap explosive power for EMP capability
Phantom
Passive: Cloaked weapons until damaged. Dummy Weapons (appear ghosted for player). Start fully charged. Uproot and move weapons almost instantly. Internal portals hidden from enemy. Silent doors.…
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