
Region — Works worldwide — no region restriction.
KINTSUGI is a 3D puzzle game inspired by the medieval Japanese art of repairing ceramics, which turns cracks into decorative elements, highlighting their beauty with gold. The goal is to assemble broken vessels from fragments, like 3D puzzles. This process not only restores the integrity of objects but also reflects the philosophy of Kintsugi, which considers imperfection, impermanence, and traces of the past as sources of beauty and value.
This philosophy suggests that a completed project is a symbol of rebirth – a repaired object gains a new uniqueness and story it did not have before. It encourages reflection on one’s life experiences, showing that difficulties and changes, instead of weakening us, can become the foundation of our growth. It reveals that beauty can be found even in something that has undergone a difficult transformation.
In the game, there are 4 (for now) randomly selected locations where the table for assembling pots (and more) is placed.
The game offers 5 difficulty levels: VERY EASY MODE
Pieces that don’t fit with the currently assembled ones disappear, eliminating any “guesswork” about which piece fits and which doesn’t yet. Additionally, assembly is very easy as even slight connections between pieces will be detected, and the piece will snap into place. There’s no need to aim precisely; being close is enough. In this mode, pieces are not rotated. Pieces disappear only in this mode.
The game moves the assembly location to random spots on the level. For now, there are 4 (the demo has only 1). EASY MODE
Here, pieces no longer disappear, and “weak” connections won’t work anymore. Pieces must have solid connections to stick together. Pieces are not rotated. NORMAL MODE
In this mode, pieces are now randomly rotated, but only on 2 of the 3 axes. Additionally, their rotation is in 45-degree increments, so it’s not too hard to find the correct position. A piece will only attach to the rest if it’s correctly oriented. NORMAL+ MODE…