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Waking up as Bennet Helms you find yourself in a unknown place, however you do see your family which questions you deeply. You remember almost nothing but you see that something is wrong with this place, and given a choice to either just run or find your family.
Survive, look for clues and items, hide and try to uncover the mysterious truth of the Visual Corporation.Key features:SanitySanity controls you. It will decide many things, and you can even use it to your advantage. But what is it actually? The main character is Bennet Helms has a brain tumor on the cerebral part of the brain (The part which controls communication, feelings, sense of reality, etc.). The tumor however can be contained with constant taking pills.
Now, a few effects of the Sanity are:
Makes the player hallucinate things.
Spawns critters ("They can, and they will hurt you", the lower the sanity the more critters will come to hunt you)
Decreased vision field. (Depends on the %(percentage) of the players sanity)
Lowers your mental condition (Highlighting of things will be drastically decreased)
45% Critters starts start spawning
25% - Walk/Sprint slower
15% - Disabling the ability to sprint
10% - Black/White picture
5% - "C-Condition" - You will be very fast, you will ignore pain of the critters (This means you won't be effected if a critter pushes you, for example but you will receive damage), ability to see far objects, medication will be highlighted.
*By hurting yourself you can go down to 15% of your HP (hitpoints). Every self-injury gives the sanity bar 20% sanity. WCDTo simplify WCD is the "brain" of the Demented world. However it depends entirely on the players Health and Sanity (We will get to that in a moment). Now what does WCD do? It:
Changes the world (A wall was there buddy? Well now it isn't.)
Changes the perception of many things
Spawns Critters (Critters are the "monsters")
Adds "corruption" to the world
Plays trick with your mind…